Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth

Download * Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth PDF by ^ Gilles Beloeil, Andrei Riabovitchev, Roberto F Castro eBook or Kindle ePUB Online free. Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassins Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.Gilles Be

Art Fundamentals: Color, Light, Composition, Anatomy, Perspective, and Depth

Author :
Rating : 4.54 (547 Votes)
Asin : 190941400X
Format Type : paperback
Number of Pages : 272 Pages
Publish Date : 2016-05-15
Language : English

DESCRIPTION:

About the AuthorGilles Beloeil currently works for Ubisoft in Canada and served as lead artist on the groundbreaking Assassin's Creed video game.Andrei Riabovitchev is a talented artist at NPC, London, who has worked on titles including the Harry Potter films and Clash of the TitansRoberto F Castro works at Atomhawk Design studio on projects such as Dead Island and the latest Mortal Kombat video game.3DTotal Publishing3DTotal was founded in 1999 as a simple 3D resource website. The premise for these books was to provide high quality content that would inspire and educate the next generation of digital artists. Over the last decade the site has evolved into one of the premier CG art websites in the world, offering a variety of training products, an inspirational gallery, a free

Introduces a lot of concepts--but some not in much depth. V. Hutson [[VIDEOID:moO86CNI3PXWQN]]I created a short video that shows what the pages look like. Below is my brief summary of the actually written content.The first chapter on "Color and Light" is about 25 pages long. It is written by Gilles Beloeil (Assassin's Creed). Obviously, 25 pages (when there are lots of images included) isn't enough to go into great detail--but he does introduce several k. "The tool you need!! :D" according to Daniela López. I'm not very good in proportion, in perspective or composition, I've always find it hard to mix them all together to get the final piece. I saw this book and i wasn't sure if this was the one that i needed or if it was explained correctly so i decided to take a chance and try it.When it arraived I opened it immediatly and started reading it. By the time I realized it, I was on chapter The tool you need!! :D I'm not very good in proportion, in perspective or composition, I've always find it hard to mix them all together to get the final piece. I saw this book and i wasn't sure if this was the one that i needed or if it was explained correctly so i decided to take a chance and try it.When it arraived I opened it immediatly and started reading it. By the time I realized it, I was on chapter 3 . . "Love this book" according to Tenshi. I have a large library of art and art instruction books and this one has to be one of my favorite. I was a bit concerned about the ambitious scope of the material when I was deciding whether I should buy it or not. I'm happy to say that the authors did an amazing job covering all the topics with just the right level of detail. The quality of the book itself and the illustrations is excel

Discover the power of storytelling in an image and how the slightest tilt of an eyebrow can transform happiness into anger.Written by some of the most experienced artists in the games and film industries, including Gilles Beloeil (Assassin's Creed series) and Andrei Riabovitchev (Prometheus and X-Men: First Class), this title gives newcomers the tools they need to get them started on their artistic journey and offers veterans a chance to brush up on their theory.Gilles Beloeil is a senior concept artist and matte painter at Ubisoft Montreal who has spent the last several years working on titles in the best-selling Assassin's Creed video game series.Andrei Riabovitchev works for MPC in th

Over the last decade the site has evolved into one of the premier CG art websites in the world, offering a variety of training products, an inspirational gallery, a free texture library and hundreds of free tutorials on a variety of subjects.In 2006, 3DTotal entered into partnership with Focal Press and launched the popular book series Digital Art Masters and Digital Painting Techniques. Gilles Belo